Meeting of the Minds

Meeting of the Minds

Monday, January 28, 2013

The Corps [Lanard]: Rapid Assault Attack Fighter

with Elliot "Eagle Eye" Reaver action figure


We're branching out and it's only logical. I for one have no issues with integrating toys of other lines besides G.I Joe into use along official G.I. Joe figures and vehicles.  A lot of others feel the same way.  Face it, Hasbro doesn't have a monopoly on good vehicles that approximate the scale of G.I. Joe's 3.75" line, in fact some may even consider that G.I. Joe isn't even the leader in providing vehicles in that scale anymore.  I don't know if I'd go that far, but having more competition and options is always a good thing.  That said, the first non-Joe, Joe-scale vehicle we're going to examine is the Rapid Assault Attack Fighter, from The Corps toy line by Lanard Toys Inc.  I picked this jet up for a couple reasons: one, I like jets and was a bit curious if this could possibly fit with what I wanted my collection to be, two, I've not seen a review or even much written about this line, and three, it was only like seven bucks.

Edit: It seems moments after i posted this, I did locate two reviews of former paints of this vehicle with different figures.

http://www.infinitehollywood.com/the-corps-ethan-crowne-and-rapid-assault-jet-review/
http://www.battlegrip.com/?p=1011










As you can see, there's not much too it.  It should be noted that this same mold has been introduced in a number of different paints and possibly names over the years, possibly under different names or even other Lanard toy lines.  

The cockpit is very roomy.  Retaliation Roadblock (perhaps the largest figure of the GI Joe 3-3/4" line) fits in there just fine, so presumably any other Joe that can sit down should fit too.  There is a fair amount of detail in the cockpit as well as well as some lateral ribbing which looks like it's there to offer some resistance to the figure rolling around in the cockpit.  A nice touch.

All stickers come pre-applied, which is kinda too bad since some aren't positioned symmetrically.   The only accessories are the two rockets and two missiles already attached to the jet, and the ID card for the pilot, Elliot "Eagle-Eye" Reaver.






The figure has eleven points of articulation, just like most of the original A Real American Hero figures. The head , torso, ad arms swivel and the knees bend.  The arm rotate like the old Joes, but the hip joints are simple swivels, not sockets like most of the vintage Joes had.  There are also two peg holes in the bottom of his heels that fit vintage GI Joe pegging.  He comes with no other accessories and the gear you see on him is firmly attached to his body.  Stylistically, he doesn't match anything in the GI Joe line that well, particularly not with modern figures of the 25th Anniversary series or newer. 


One of the things I was most curious about on the Rapid Assault fighter was what the underside looked like.  It's fairly detailed, but lacks any sort of landing gear (which is something I find hard to accept, myself).  On the underside we have the same sort of detail on the engines as well as detail outlining the outlines for landing gear bay doors.  From this angle we can also see the the jet's weaponry:  two guns located under the cockpit and four missiles/rockets mounted under the wings.  The guns are molded into the plastic body but the two missiles and two rockets are removable:


Both armaments on each wing are mounted to a plate that screws into the wing, as seen above.  Each weapon is held in place by a combination of two things: the clip you see above, and a pylon that the weapon fits into (which you can see with the missile or rocket removed).  These pylons are pegged very similar to a lot of medium sized or larger GI Joe vehicles.  Both weapons fit on the SkyStriker's pylons, however, the clips you see make it more difficult to mount other weapons on the Rapid Assault Jet.  In fact, it's not easy to switch the Jet's own rocket and missile to the other's station.






I find it hard to give this toy a grade, much less a tactical assessment.  It's simply too undersized to have it's capabilities extrapolated against real world conditions.  While I never assume or expect that one Joe-sized toy is even scaled equally with another, undersized aircraft like this tend to fail to suspend my disbelief enough to acknowledge it's viability in a world that has a lot of medium and full sized aircraft.  The same thing goes for the Cobra Firebat and Sky Sweeper, which are of a similar size and configuration.  The fact that none of these things has a proper landing gear really bothers me about them.

Like I said, GI Joe objects are not to scale to one another.  The figures approximate 1:18 scale as do some vehicles.  Other vehicles are more like 1:32 with over scaled cockpits to accommodate the 1:18 figures.  The larger they get, the more exaggerated the scaling varies from the figures.  Often too, so it is when dealing with small alpha-class sided aircraft like the Firebat, Sky Sweeper, and this Lanard Jet.

However, it is possible to find comparable fighter jets and war planes in the real world if you assume these things have been scaled way down.  For instance, consider the following:

These are small warplanes that actually served in the middle portion of the last century.  Both had appreciable combat records.  The Lanard Jet is more like the Gnat than the Dragonfly, which wasn't a fighter.  Both have a thrust-to-weight ration much closer to 1:2 than the 1:1 seen on the more modern fighters and both are not capable of supersonic travel.  This is probably a good place to start as far as true overall size.


Tactical Assessment

General:
  • Crew: 1
  • Empty weight: 4800lbs
  • Max Weight: 7000lbs
  • Powerplant: 2 x 1800 lbf turbojet engines
  • Maximum Speed: 625 mph
  • Cruise Speed: 450 mph @25000ft
  • Range: 400 miles
  • Service Ceiling: 42000 ft
  • Rate of Climb: 18,000 ft/minute (initial). 6 min to 30,000 ft.
Armament:
  • 2 x .50 cal machine guns (200 rounds each)
  • 2 x Air to Ground rockets (unguided)
  • 2 x Sidewinder air-to-air heat seeking missiles.

Basically, this is a plane that is limited to daytime operation.  It lacks radar and a lot of other advanced avionics modern fighters have had since the 1960s.  It can navigate by radio and GPS and use it's heat seeking missiles within visual range.  While it's extremely maneuverable due to it's size, it doesn't have the power to climb or accelerate well.  Consequentially, it relatively low thrust means hard maneuvers cause it to lose speed quickly.  It has no afterburner and is not designed for supersonic flight and it's short range means it doesn't have much endurance.  As a front line fighter, it would have been somewhat competitive no later than the early 1960s.  Now it's mainly a trainer or an inexpensive tool of mercenaries, warlords, or third world armies.  Cobra might find it useful to equip it's affiliate terrorist groups or to field a cheap, inexperienced air force in a part of the world where competition from other jets is uncommon.

Grade:


Quality:  C+
solidly built, which is to be expected from a small plastic toy these days.  Missiles stay on, which they should as they used a clip *and* a pylon to secure them all.

Appearance: C-
decent detail, but stickers applied haphazardly.  The camo pattern looks like automated sparypaint (and probably is).  Undersized.

Play Value:  D+
A couple missiles, no other accessories.  Canopy opens.  Lacks landing gear.

Figure:  D  

Colorful, and the ID tag is a nice touch, but it's bested in many ways by actual GI Joe figures over thirty years old.

Overall:  D+



Summary:  A good value, and I'm sure someone who likes the style of Lanard toys is going to think I'm crazy for assigning this low of a grade, but to me, this thing tries too hard to be a toy.  Like the Rattler, a lower grade doesn't mean you should stay away from this, nor does it mean I wouldn't recommend it.  It just means there are reservations about it from a Joe collecting perspective.   If you are a big fan of micro-jets unlike me, then you might really like this.  Me, I think I'll find a use for it but it might be awhile before I buy something else like this.

Thursday, January 17, 2013

Cobra Rattler, 25th Anniversary

Review:

If I asked you what the most iconic Cobra vehicle ever produced was, you would likely name the Hiss Tank.  If you moved on to the second most iconic vehicle, I'm guessing the Rattler would be what most people would say.  The Rattler became the primary fighter of the Cobra air force sometime around 1984 when it was introduced for sale and showed up in the Real American Hero cartoons.  I'm not sure the episode it first appeared in, but prior to that Cobra utilized a delta winged VTOL craft that was never officially released as a toy (however, several years later Hasbro did release something similar to this original Cobra jet in the Cobra Hurricane VTOL).

Years later in 2008, Hasbro reintroduced the Rattler for the 25th Anniversary of GI Joe's 3.75" line.  Here it is:




First thing anyone might notice had you never set eyes on GI Joe before is how similar looking it is to the real world A-10 Thunderbolt II, an attack fighter currently used by the United States Air Force (provided you were in fact familiar with military jets).  There are some very notable differences, however:


The Rattler has a second position behind the cockpit, while the A-10 is a single-seat aircraft.  Notice too that the engines are mounted above and on both sides of the tail section on the real world airplane, while the Rattler's are integrated into the wings and possesses a third, smaller jet engine mounted on the top of the tail.

In the real world, the A-10 Thunderbolt is an attack aircraft capable of short take-offs and landing on underdeveloped forward airfields that are typically more crude than a lot of jets are designed to handle, but the Rattler is capable of something more spectacular:  it can take off and land vertically by rotating it's wings and primary jet engines perpendicular to the ground:


Nifty.


Here is a good commercial showing the play value of the Cobra Rattler and some of it's contemporaries in action:




The Rattler did have a number of re-releases prior to the lastest one in 2008 as part of the 25th Anniversary line:  the original in 1984 and then again in 2002 (the later released in a striking black and metallic copper scheme).  The mold was also released under the Tiger Force line with the associated black/yellow striping as a GI Joe vehicle twice, and as the "A-10 Thunderbolt" in a more conventional camo green drab color as well.  YoJoe has images of all the versions.  This makes the Rattler a very popular release, having been put to retail six different times.  No doubt this has to do with the toy's prominence within cartoons, the fact that the aircraft it's based on is one *bad* airplane, as well as it's own inherent cool factor as a toy.


One thing about Cobra is that for a terrorist organization, it's rather cavalier about utilizing unorthodox color schemes.  Sometimes the radical color schemes just doesn't work out so well, but in the case of the Rattler it turns out to be very striking.


Other than it's appearance, the thing that stands out most about the Rattler is the number of ordinance accessories it has mounted under the wings: fourteen armaments including an array of bombs and missiles, plus the two racks from which the bombs hang.  Including the iconic vulcan cannon carried over from the real life A-10 and the two turret mounted guns, this gives the Rattler an astounding number of weapons to use against it's foes.  The cannon can be rotated using your finger and all missiles are removable from the pylons or racks they come attached to.  Two of the missiles have a detachable second stage for targets at long range.  All weapons attach firmly to the aircraft until you take them off.



It also features two removable sets of panels and removable cowling over both wing-board engines that reveal even further detail.  Check out the images below:





The above three images show three different configurations of the tail panel: normal panel (top), battle damage (middle), and removed (bottom).   The three images below show the normal panel (top), battle damaged panel (middle), and removed (bottom)




The cowling of the engines reveals the detail of the twin wing-mounted turbofan engines:


Removing the midsection mounted turret reveals the place where a second figure can fit in the vehicle:






The turret position is a tight fit, especially for those figures that have big shoulders or bulky web gear.  Even though the turret's clear plastic dome lifts up, you will have to remove the entire turret to fit most figures in this space, and many just won't fit at all.  One problem with the clear plastic turret dome is that when you fully open it as in the above image, the back of it nicks over the black plastic ring to which it's mounted.  When you open it, it feels like you could break something if you aren't careful.  When closed and during play, the entire turret comes off easily, particularly if there is a figure manning the turret.  And having a figure in there doesn't allow the turret to rotate nicely.

Unfortunately, this isn't the only issue, or even the most severe issue with the Rattler.  The seams of the toy aren't fastened with screws, they're glued together with cyanoacrylate (crazy glue).  This makes it tough to disassemble if you lose a small gun inside, or if you're just looking to do customs.  

The stickers are horrible, just completely horrible.  They appear to consist of two layers which will separate from each other very easily, both when you remove them from the sheet and if you try to remove them from the vehicle when trying to position them better.  When the layers separate, there is no simple way of restoring them.  You will just have a portion of the top layer most likely curling up in a very unsightly manner.  If they don't separate, reapplying them or mishandling them can give the clear borders a milky, cloudy sheen that detracts from the toy's appearance. You can see some if it in the images above, and I consider myself quite good at applying stickers.  Fortunately, it appears that Cobra Stickers offers some better quality replacements.

The worst problem with the Rattler, however, is the landing gear:



The landing gear is closed out of the box and quite difficult to pry open.  The wheel is mounted on a rather thin plastic rod which attaches to gear mechanism within the body.  The mechanism works well at holding the gear open and closed, but it gives a lot of resistance in doing so and puts pressure on this thin piece of plastic.  The trouble is, you see that bright blue spot in the middle of the image above?  that's the landing gear rod's plastic revealing stress from the bending of simply opening and closing, and for me this stress mark became apparent after opening the gear for the first time!  I've heard of some Rattler owners, particularly of the initial release in 1984 not wanting to risk attempting to open the gear for fear of it breaking off, which from what I understand happened a lot with the original toy.  While it's supposedly better with the more modern releases, as you can see above there is still some real concern with this.  And even if you can somehow get a replacement gear, remember, the toy is glued together with crazy glue and I would expect it would be difficult to get apart without breaking something else.    The two rear landing gears offer similar resistance, but do not exhibit the same stress marks as the front one does.  I have put a few drops of oil into the gear mechanisms to reduce the amount of resistance to opening and closing them, and it seems to have reduced the pressure needed to open and close them.  The wheels themselves roll freely and are made out of a hard rubber instead of plastic, which is a welcomed touch, however the landing gear is a real let down for the Rattler.  

There is one more problem that bears mentioning. Apparently, the elevators and wings are not parallel to each other.  There is a noticeable drop between the right elevator and the left from some sort of warping in the body or miss-molding of the plastic.  Reports I've heard indicate this is "normal" for the tail section to droop slightly to one side like this.


Wild Weasel was as a figure first released with the original Cobra Rattler.  For the 25th Anniversary line, he's been updated to match the modern sculpting and tooling of the 25th line.




There's a lot I like about this figure.  The red jumpsuit is a very well detailed modern representation of the original Wild Weasel.  The intricacy of his flight suit shows that a lot of thought went into it.  The two white pouches above his knees might be 'relief bags'.

If you don't care much for this figure as Wild Weasel, this is a tempting army builder given it's otherwise anonymous appearance, for which it's nice that an identical Wild Weasel figure was made available in a cheaper comic pack with a 25th version of Capt Ace and included a display stand (along with a different set of goggles).


I included a figure stand with the first image of Wild Weasel above, though the figure as included with the Rattler did not have one.  The only accessories it came with (besides the plane) are pictured above.  The goggles are removable to show the figure's eyes (see second pic above) and the sidearm fits nicely into his holster.  The knife and helmet are not removable.


Grade: 

Quality: D-
Landing gear stress marks a big concern.  Horrible stickers

Appearance: B-
visually striking, great color.  Lots of cool detail and features..  Elevator droop and noticeable glue lines on seams.  Stickers can look bad if misapplied.  

Playability: B
tons of weapons and accessories that stay attached to the aircraft.  removable panels.  The turret comes off too easily.  VTOL functionality.  Two figures can be seated inside.

Figure: C+ 
very good appearance, detail, and coloring, but helm and knife aren't removable.  No figure stand.

OVERALL: C+

Summary:  Yeah, I really hammered the Rattler for it's problems, but it's hard to recommend something that looks like it could break so easily with normal use.  I understand that a lot of people will attest to the durability of the toy when dropped.  Hey, this is 2013 and polymers have come a long ways.  toys shouldn't often break when dropped on carpet, but the Rattler will have frustrating breaks if you just open the gear and close it too often.  This is a big fail.  I understand that these style of stickers are quite common in the 25th era:  The Vamp has them as does the Conquest.  These stickers should never have been put out on anything as they are maddening.  

As a fan of ARAH, you probably need at least one of these.  If you prefer some other era, I have provided a number of reasons to stay away from this toy -particularly since it's fairly expensive now that it's not been produced in several years.  I bought two because I really like jets and because the Rattler is an iconic mainstay of A Real American Hero, but I am not pining for a re-release.  If you're looking for a Cobra attack aircraft that's cheaper, more available in stores, and lacks many of the frustrating aspects the Rattler has, look no further than the Cobra Black Dragon VTOL that was released as part of the 30th Anniversary line.  I have given a tactical summary of it here.

In conclusion, I really like the Rattler and am glad to have it, but it's faults cannot be ignored.  

Friday, September 7, 2012

Black Dragon VTOL

Mini Review:

I've seen some ink spilled on discussion boards over what the Black Dragon isn't, which would be the troop carrier as seen in the Renegades cartoon series.  While getting a troop carrier would have been preferable due to how seldom large expensive vehicles are released, the Black Dragon VTOL is still a fantastic addition to your Cobra airfleet. 




The Vehicle has no sticker sheet so everything you see is painted to the body. While I often do like taking the time to place stickers just 'so' (since to me stickers tend to lend an authentic and busy 'military' look to a vehicle) there is also something to be said about the smooth lines and simplicity of assembling a few pieces and quickly having a complete toy.  As much as I liked laboring by placing all those SkyStriker decals on, I'm glad the Black Dragon kept it simple.  The result is a very sleek and clean looking aircraft.




On the top are two buttons, the rear-most flips the wings and rotors into flight-position.  It's a well done feature that lends the vehicle well to storage.





The forward button has two functions.  If you press it a little, the second Gatling Gun flips out of the bottom. If you press a little harder, both bays open on either side of the fuselage dropping bombs.  Mechanically, I don't think this works very well. On one of my Black Dragons it works okay, but on the second it's too touchy to manage without dropping the gun AND the opening the bays.  Note also that each wing shows two hard points in the image below, the outermost being effectively behind the rotor.  Unfortunately, the vehicle comes with nothing that fits into these posts, which is very disappointing.






As a convertible helicopter, it wouldn't have been much of an issue to equip it only with landing skids.  However, having a real gear with wheels allows the Black Dragon the capability to operate short take-off and landing maneuvers (STOVL), which makes it capable of taking off with greater payloads (a reason why having accessories to fit the hard points, or a hard point capable of fitting other Joe/cobra weapons is so disappointing).  It is armed with eight bombs -four in each side-bay- one rotating cannon under the nose, and a hidden, down-facing canon in the fuselage.  While you may not miss the lack of stickers so much, the one thing lacking from the packaging is the traditional blueprints listing some vital details, statistics, and performance information.  This presents us with the challenge of creating this information on our own.

Okay, now for the completely made-up stuff.

GENERAL:


One of the most conspicuous things about the Black Dragon is the opaque canopy.  With no way to see out, it can be reasoned that the pilot's means of viewing is entirely electronic, similar to the imagery capabilities provided by the real life's F-35's Digital Aperture System.  This provides heightened situational awareness by allowing the pilot to look 'through' the hull of the airframe to view targets or threats and feeds the image into the helmet of the pilot. The pilot then can be entirely shielded by the protective skin of the aircraft.  If this system fails there there is a backup optical scope in front of the pilot.  It's not very useful for targeting, but does allow the pilot to navigate the aircraft.

The VTOL capabilities of the Black Dragon are extensive.  Both engines can be swiveled around their axis  105 degrees (actually, 360 deg operation is possible with safety overrides overridden) ranging from straight forward for high speed flight, straight up for hover, and back 15-deg for hover/reverse.  Furthermore, the engines should be able to be angled a few degrees for sideways hover.

The Dragon can take off both vertically and perform short takeoffs when it carries larger payloads.  Conventional takeoffs are also possible, but not preferred given the inadequacy of the front gear.  The aircraft can also land conventionally in an emergency (such as when an engine is out, as it cannot hover on only one engine)

PERFORMANCE:


The Black Dragon is quite maneuverable, capable of quick transition from flying like a helicopter to flying like an airplane, or even something in between.  The controls are all fly-by-wire, which allows much easier control in difficult maneuvers since the flight computer figures out most of the complexities for the pilot.  The adjustable rotors leave a number of unusual aerobatic combinations possible: like 'Viffing', were a plane such as the  Sidley/Hawker Harrier was able to escape pursuit by angling down their thrust, which lifted the aircraft while suddenly dropping speed, allowing the pilot to drop in behind his pursuer.  It can fly sideways, use it's rotors to augment it's roll rate, and hover in the air.

EQUIPMENT:


As has been mentioned, the pilot views the world outside the cockpit exclusively through the means of a Digital Aperture System (D.A.S).  This system afford the pilot a complete 360x360 view of the skies in black&white, full color of the visual spectrum, and infra red.  Various cameras are positioned around the aircraft to provide a full external view of the airframe.  These images are fed into a series of complex digital signal processors that parse together the imagery and feed it to the pilot's helmet-up-display or view screens in the cockpit.  This works in conjunction with the integrated targeting computers for the infra red search and track system (IRST) and the gunnery sighting system that controls the forward turret-mounted cannon.   It's DAS system also makes it suitable for night and all-weather operations.

The Black Dragon also has an ultra violet-based Missile Approach Warning System (MAW)s against infra-red SAM and MANPAAD threats and an integrated Radar Warning System (RWS) built into it's avionics package that informs the pilot against surface-to-air and air-to-air missiles.  It uses these in conjunction with a chaff/flare countermeasures port located at tail of the airframe.   

WEAPONS:

The Black Dragon comes configured with three weapons:  eight 150lbs smart bombs.  One 20mm Gatling gun mounted under the nose (can fire 210 degree arc horiz, and +5 to -15degrees vertical) with 280 rounds.  one 30mm Gatling gun hidden in fuselage (firing arc vertical only, 0 degrees straight ahead, to -155 degrees behind) with 800 rounds. Both guns feature advanced targeting capabilities tied into the DAS system.  The nose cannon follows the head-shift of the pilot to train on targets, while the larger 30mm can lock forwards or adjust it's altitude to train on ground-based targets to saturate them with fire.  There are four unused wing hardpoints capable of mounting undetermined weaponry.  There is no current Hasbro GI Joe accessories that fit these slots, but possibilities include: heat seeking air-to air missiles, air-to-surface missiles, rocket pods, and bombs.

ARMOR:

The hull or the aircraft is plated with a carbon nanotube-based armor to protect the pilot and vital systems from ground fire.  The armor is nearly impervious to handgun calibers and highly resistant to rounds up to .30cal at close ranges.  The armor primarily protects the cockpit and canopy, engine cowlings and fairings, the leading edges, props and hubs, and bays from enemy fire, providing the most protection from the front quarter.  Lighter armor is placed on the sides of the airframe (none on top as it was never designed to protect from air-to-air cannon).   

ANALYSIS/ROLE:

Trying to figure out where the Black Dragon VTOL fits in Cobra's Order of Battle is not too much of a challenge.  Cobra has often focused it's air fleet on assault capabilities, and the Black Dragon continues that trend.  The Black Dragon is widely considered by many to be the the Fang IV, which in a way sounds apt.  However, the Dragon is considerably larger and better equipped than the diminutive F.A.N.G line, which quite honestly strike me as limited and dubious, even in the relaxed realism of the GI Joe Universe.

So is the Black Dragon limited to being simply an attack/close support vehicle?  How would it fare against vehicles in the Joe arsenal?  

I think it matches up favorably against the Dragonfly due the advantages of being able to shift between airplane and helicopter-like flight modes.  It can hide and hover at low altitudes like the Dragonfly can, but it's airplane configuration allows for "boom-and-zoom" yo-yo dive/climb tactics that a helicopter cannot effectively duplicate and would find hard to counter.  It's DAS system provides more sophisticated visibility and greater awareness.  However, it does not have the speed, acceleration, and climb of Jets like the SkyStriker and Conquest.  It lacks RADAR, limiting it to visual range engagements only.  It's armor, like most, is ineffective vs the heavier weaponry of that consists of most air-to air and surface to air guns and cannon.

The best roles for the Black Dragon are in close-support engagements or tank hunting.  It also should do well against choppers given it's superior speed and the versatility of it's flight modes.  It's good range and ability to land vertically make it a good mission-infiltration vehicle.  All in all, it expands Cobra's already stocked attack and support capabilities by bringing a modern and versatile variable-mode aircraft to the field to do battle with GI Joe.

EDIT: 12/4/12 - Looking at the purpose and best functions of the Black Dragon again, it strikes me that it would be great at a particular modern day role among the forces of Cobra: Counterinsurgency [COIN].  Of course, this may go beyond the normal sphere of typical Cobra activities as seen in things like the A Real American Hero cartoons (though I'm not sure about the comics).  Usually, members of Cobra are the insurgents, complete with secret bases to keep their operations clandestine while they plan to take something or take something over (or build something nutty).  Counterinsurgency is an action normally taken by a legitimate army or an openly occupying force.    For an organization like Cobra, it would consist of things like intelligence gathering and searches for members of an underground resistance faction or political dissidents.  If Cobra conducted itself like more of an influential international security force (with terrorist associations/underpinnings) than an organized crime syndicate,  COIN operations would be a huge portion of their work.  Imagine: a small force of GI Joes operating a sabotage/Espionage ring trying to promote freedom  in a land where the ruler has enlisted Cobra to provide security and control the population while building a war machine.  Scarlett and Chuckles hide in a basement of a house while Shock Troopers go door-to-door searching for them and other enemies of the state.  They must get influential leaders of the resistance movement and rightful political leaders of this country to the safety of the United States or face execution.  Outside, a squadron of Black Dragon VTOL aircraft patrol the roads and countryside while troopers check every vehicle that passes.  A flight Black Dragons break patrol to engage a vehicle reported to charge through a roadblock, with orders to destroy....




Unofficial (missing) specs:


Black Dragon VTOL

Specs

Weight (empty): 14,123lbs
Weight(max vtol&hover): 21,600lbs*
Weight(maximum stovl takeoff): 25,000lbs
Power Plant: two 2000hp turboprop engines
Rotors: two variable pitch/variable speed

Performance

Max Speed: 365nph (420mph)
Cruise Speed: 280nph (320mph) @ 18,000ft
Range @100% fuel, 1250nm
Combat Radius: 500nm
Service Ceiling (cruise mode ): 35,000ft
Hover ceiling (vtol max weight) 10,000ft
Hover ceiling (minimum wt) 16,000ft




*with normal armament of 2000lb ordinance, guns &ammo, 75% fuel.

FINAL THOUGHTS:

If you have a stock of Rattlers among your Cobra forces, you don't really need the Black Dragon.  The Rattler carries more ordinance and weaponry and is competitive in it's speed, armor, and firepower.  The Rattler lacks the Dragon's more sophisticated flight modes, hover performance, and advanced avionics, especially the situational awareness granted by it's DAS.   However, it has a lot of advantages over the over-weaponized FANG autogyro: speed, range, altitude, maneuverability, electronics, etc.

While I'm fairly certain the Black Dragon VTOL will only have a single release from HASBRO given it's from the cancelled GI Joe Renegades line, it would be nice if they released an updated version including missiles or rockets that would fit the hard points in the future, but I doubt that will happen.